Two of them, The Earth Transformed – Ghost Book I and Death Machines – Ghost Book II, written by Michael A. The three digital novellas for Wasteland 2 were released alongside its "Director's Cut". However the project was soon abandoned with only three digital novellas released and a fourth one authored by Chris Avellone being shelved. These were to be called Rangers & Raiders and Cults & Criminals. InXile had planned to set up two novella series for the franchise after releasing Wasteland 2. The game was released on Linux, macOS, PlayStation 4, Windows and Xbox One in 2020. It includes co-op multiplayer with two players, as well as an updated combat system similar to XCOM: Enemy Unknown. Wasteland 3 has improved graphics but a shorter playtime of 50 hours compared to the second installment, which had over 100 hours, and is set in Colorado. A director's cut of Wasteland 2 was released for the Nintendo Switch in 2018. InXile earned $12 million in revenue from the game. The game was released in 2014 for Linux, Mac and Windows, and was later ported to the PlayStation 4 and Xbox One. Fargo developed the game with his company inXile through crowdfunding in 2012. Wasteland 2 was developed after Brian Fargo obtained the rights from Electronic Arts in 2003. InXile Entertainment later remastered and re-released the game. The game was published by Electronic Arts. Wasteland was developed by Interplay, which later inspired the Fallout series. InXile Entertainment developed the two sequels, Wasteland 2 (2014) and Wasteland 3 (2020), based on crowdfunding. The first game, Wasteland, was developed by Interplay in 1988, and was the predecessor to the Fallout games. Wasteland is an open world post-apocalyptic role-playing video game series.
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